[FIXED] Annoying GM message fixed - 'missing reference id'
Fauxton 3D » Devlog
I have fixed this Issue that would pop up:
Originally I had called the camera and renderpipeline 'node_camera' and 'node_render_pipeline' and it confused GM once I re-named them. haha. It wasn't a massive game-breaking bug or anything, just more annoying than anything else. It is fixed now! :D
Files
Fauxton 3D (v_2.1.1).zip 9.1 MB
May 28, 2021
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Fauxton 3D
Asset
Status | Released |
Category | Tool |
Author | Gizmo199 |
Tags | 2D, 3D, 3d-engine, 3d-scripts, gamemaker-3d, gm-3d, gms2-3d, gms3d, Sprites, spritestacking |
More posts
- Fauxton is now on github!Jul 15, 2021
- [FIXED] Scaling issues with models added to static buffers fixedJun 06, 2021
- [FIXED] Gamepad camera control fixedJun 05, 2021
- [UPDATE] LIGHTING IS HERE!Jun 04, 2021
- Version 2.1.0 - Full Demo, Volumetric fog, and more!May 26, 2021
- Fauxton 3D 2.0.0!! Faster, Easier, and Simpler!May 18, 2021
- [UPDATE] v1.1.1 - Soft Shadows & GrassFeb 17, 2021
- [UPDATE] v1.1 - Collisions are here!!!Feb 17, 2021
- [UPDATE] Fauxton 3D v1.0.2Feb 03, 2021
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