Version 2.1.0 - Full Demo, Volumetric fog, and more!


The demo is live!!
I have an HTML5 demo on the page now, and when you download Fauxton 2.1.0 you will get THIS EXACT DEMO!! It even works on mobile devices from the browser!

A big addition to the family of fauxton functions is now the texcube functions. They are essentially a standard sprite stack model but only use 1 texture! They are perfect for things like heightmaps and fog...Which I have inlcuded in the demo!
The Volumetric fog demo shows how you can use a texcube to create incredible looking fog for your fauxton games!

I have also included an example of how you can create awesome looking particles for games made with fauxton using the draw_sprite_3d functions!

V 2.1.0 Update 
- [ADDED]  fauxton_model_texcube, fauxton_model_texcube_destroy, fauxton_model_create_ext 
- [ADDED] Full demo with examples of Static buffers, Particles, Volumetric Fog, and Player movement/animation 
- [FIXED] Bug fixes here and there, syntax highlighting fixed 
- [ADDED] HTML5 and mobile camera rotation support to Camera

Files

Fauxton HTML5 demo build.zip 1 MB
May 26, 2021
Fauxton 3D (v_2.1.0).zip 9 MB
May 26, 2021

Comments

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(+1)

Good work Gizmo!

Thanks so much! I hope you enjoy it!! :D

Will totally play around and make something.

Also, how is the 3D platformer coming along? Do you plan on releasing any 3D platform resources/templates?

(+1)

Maybe eventually, but I will have to figure out how to do it all myself since alot of the resources I used were other people's stuff (smf, xors water shader, ect)