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Submission to Indiepocalypse Issue #12 (Paying Anthology)
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Devlog
From shmup to slash | How its going!
November 25, 2020
by
Gizmo199
#Combat, #Slash, #Gunshots
So I have to move the project from the "shmup" origins it currently Is to something much more near and dear to my heart: Hack and slash, puzzle, RPG. I will still have the epic motorcycle chase, but i...
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Menu design - F*ck boring!
November 17, 2020
by
Gizmo199
2
#Shmup, #Update, #Menu design, #Vaporwave, #16-bit, #Design
I wanted to post an update of what I have been doing today. I made a main menu! Well almost. Its not done and far from it BUT the infrastructure is there! I wanna show you all some of the process as I...
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YELLOW JACKET | Update | Difficulty = Curbed
November 14, 2020
by
Gizmo199
4
#Shmup, #Update, #Bullet hell, #Vaporwave, #Outrun
What's up, folks!? So I have just released a Post-mortem Micro-update wherein I have updated and changed a few things you can find in the list below. I have also provided an INSTALLER as well as the ...
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Future ideas and direction | postmortem thoughts
November 10, 2020
by
Gizmo199
1
#update ideas, #post mortem
In this blog, I want to briefly give everyone an idea of where my head is about the project so far. Thoughts As of now, it is a simple jam game with a limited scope. All you can do now is get a high...
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